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Kaso- The last descendant

Game concept/Character Design + Narrative Design + Costume Design

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KASO – The Last Descendant is a narrative-driven action RPG that merges indigenous storytelling with traditional craft practices from North-East India. Rooted in the folklore of the Rengma Naga tribe, the game follows Kaso, a spiritually gifted hunter born from the dream of a forgotten serpent guardian. As reality fractures and ancient spirits awaken atop the sacred Mount Totsu, players navigate a myth-infused world shaped by ritual, ancestry, and choice. Drawing from oral legends, the narrative explores themes of identity, duality, and the tension between preserving tradition and embracing transformation.

The project combines deep research with handcrafted artistry like costumes, weapons, and environments are all inspired by real Rengma materials, textiles, and symbolism. Gameplay is structured using the MDA framework, offering dynamic combat, spirit animal companions, and divine powers that evolve with player decisions. Every detail, from UI design to character motion, reflects a commitment to cultural authenticity and immersive storytelling. KASO is both a game and a living narrative, where design becomes a bridge between myth and modernity.

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